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Trade Post

Trade Post: A vital structure for conducting trade and exchanging resources with other ports.

Trade Post

A vital structure for conducting trade and exchanging resources with other ports. Upgrade levels 1-15 improve its benefits and help your port progress.

Trade Post opens economic play. Early levels support market trading, while stronger levels unlock trade routes for recurring resource movement.

Trade routes: 0 · Levels: 1-15

BuildingsBuildingTrade PostTrade Routes Available
  • Market flexibility and trade route planning.
  • Trade Post unlocks Trade Ship at Trade Post level 1; Market Trading at Trade Post level 1; Trade Routes at Trade Post level 3.
  • Initial level: 0
  • Upgrade range: levels 1-15
  • Trade routes need Trade Ships and coordination to become valuable.
  • Trade Ships and resource planning.
NameValue
Wood60
Cloth80
Metal50
Population5
NameValue
Trade routes0
  • Hq level 8
LevelCostsTimePointsBenefits
1Wood: 60
Cloth: 80
Metal: 50
Population: 5
1m10Trade routes: 0
2Wood: 74
Cloth: 99
Metal: 62
Population: 1
2m2Trade routes: 0
3Wood: 92
Cloth: 123
Metal: 77
Population: 1
4m3Trade routes: 1
4Wood: 114
Cloth: 153
Metal: 95
Population: 1
7m4Trade routes: 1
5Wood: 142
Cloth: 189
Metal: 118
Population: 1
10m5Trade routes: 1
6Wood: 176
Cloth: 235
Metal: 147
Population: 2
15m6Trade routes: 1
7Wood: 218
Cloth: 291
Metal: 182
Population: 2
20m7Trade routes: 2
8Wood: 270
Cloth: 361
Metal: 225
Population: 2
30m8Trade routes: 2
9Wood: 335
Cloth: 447
Metal: 279
Population: 3
40m9Trade routes: 2
10Wood: 416
Cloth: 554
Metal: 347
Population: 3
50m10Trade routes: 2
11Wood: 516
Cloth: 688
Metal: 430
Population: 3
1h15Trade routes: 2
12Wood: 639
Cloth: 853
Metal: 533
Population: 4
1h 15m20Trade routes: 3
13Wood: 793
Cloth: 1057
Metal: 661
Population: 5
1h 30m28Trade routes: 3
14Wood: 983
Cloth: 1311
Metal: 819
Population: 5
1h 45m34Trade routes: 3
15Wood: 1219
Cloth: 1626
Metal: 1016
Population: 7
2h50Trade routes: 3