reference
Cloth
Core construction resource produced by Workshop buildings.

Core construction resource produced by Workshop buildings. It is one of the three core resources used to grow a port, build ships, and keep trade moving.
Workshop is the dedicated production building for cloth. Warehouse upgrades increase how much your port can safely store before new incoming resources hit the cap.
Type: Core
ResourcesResourceCloth
How to use it
Section titled “How to use it”- Supporting upgrades and ships that need cloth.
- Correcting a cloth shortage before it blocks port growth.
- Cloth is one of the core resources behind building upgrades, ship construction, and trade planning.
Strengths and watchouts
Section titled “Strengths and watchouts”Useful notes
Section titled “Useful notes”- Upgrade Workshop when cloth becomes your main bottleneck.
- Keep Warehouse capacity ahead of your production so gathered resources are not wasted.
- Trade and combat can move resources faster than production alone, but they need the right ships and timing.
Watchouts
Section titled “Watchouts”- Storage limits can waste incoming resources if Warehouse capacity is too low.
Pairs well with
Section titled “Pairs well with”- Workshop
- Warehouse
- Trade Ships
Values
Section titled “Values”Where it comes from
Section titled “Where it comes from”- Workshop
- Voyages
- Trade routes
- Market offers
- Combat loot
- Ship construction
- Building upgrades
- Market offers