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Workshop

Workshop: A facility for crafting tools, building upgrades, and maintaining the port infrastructure.

Workshop

A facility for crafting tools, building upgrades, and maintaining the port infrastructure. Upgrade levels 1-30 improve its benefits and help your port progress.

Workshop is a production building. Higher levels increase the resource flow your port can rely on without trading or raiding.

Cloth per hour: 50 · Levels: 1-30

BuildingsBuildingWorkshopCloth Per Hour
  • Improving workshop output when that resource is the bottleneck.
  • Workshop has an upgrade path through level 30; use it when its benefit solves the port’s current bottleneck.
  • Initial level: 1
  • Upgrade range: levels 1-30
  • Compare the next upgrade cost with the port problem you are trying to solve.
  • Warehouse capacity and the upgrades that spend this resource.
NameValue
Wood50
Cloth75
Metal50
Population10
NameValue
Cloth per hour50
LevelCostsTimePointsBenefits
1Wood: 50
Cloth: 75
Metal: 50
Population: 10
1m10Cloth per hour: 50
2Wood: 63
Cloth: 94
Metal: 63
Population: 2
5s2Cloth per hour: 75
3Wood: 78
Cloth: 117
Metal: 78
Population: 2
4m3Cloth per hour: 113
4Wood: 98
Cloth: 146
Metal: 98
Population: 2
7m4Cloth per hour: 169
5Wood: 122
Cloth: 183
Metal: 122
Population: 3
10m5Cloth per hour: 253
6Wood: 153
Cloth: 229
Metal: 153
Population: 3
15m6Cloth per hour: 307
7Wood: 191
Cloth: 286
Metal: 191
Population: 4
20m7Cloth per hour: 371
8Wood: 238
Cloth: 358
Metal: 238
Population: 4
30m8Cloth per hour: 449
9Wood: 298
Cloth: 447
Metal: 298
Population: 5
40m9Cloth per hour: 543
10Wood: 373
Cloth: 559
Metal: 373
Population: 6
50m10Cloth per hour: 657
11Wood: 466
Cloth: 698
Metal: 466
Population: 7
1h11Cloth per hour: 788
12Wood: 582
Cloth: 873
Metal: 582
Population: 8
1h 15m12Cloth per hour: 946
13Wood: 728
Cloth: 1091
Metal: 728
Population: 10
1h 30m15Cloth per hour: 1135
14Wood: 909
Cloth: 1364
Metal: 909
Population: 11
1h 45m18Cloth per hour: 1362
15Wood: 1137
Cloth: 1705
Metal: 1137
Population: 13
2h21Cloth per hour: 1634
16Wood: 1421
Cloth: 2132
Metal: 1421
Population: 15
2h 30m26Cloth per hour: 1961
17Wood: 1776
Cloth: 2665
Metal: 1776
Population: 18
3h31Cloth per hour: 2353
18Wood: 2220
Cloth: 3331
Metal: 2220
Population: 21
3h 30m37Cloth per hour: 2823
19Wood: 2776
Cloth: 4163
Metal: 2776
Population: 25
4h 30m44Cloth per hour: 3388
20Wood: 3469
Cloth: 5204
Metal: 3469
Population: 28
5h53Cloth per hour: 4065
21Wood: 4337
Cloth: 6505
Metal: 4337
Population: 34
6h64Cloth per hour: 4594
22Wood: 5421
Cloth: 8132
Metal: 5421
Population: 39
7h77Cloth per hour: 5191
23Wood: 6776
Cloth: 10164
Metal: 6776
Population: 46
8h93Cloth per hour: 5866
24Wood: 8470
Cloth: 12705
Metal: 8470
Population: 54
9h110Cloth per hour: 6628
25Wood: 10588
Cloth: 15882
Metal: 10588
Population: 63
10h132Cloth per hour: 7490
26Wood: 13235
Cloth: 19852
Metal: 13235
Population: 74
11h160Cloth per hour: 8239
27Wood: 16544
Cloth: 24815
Metal: 16544
Population: 86
12h192Cloth per hour: 9063
28Wood: 20680
Cloth: 31019
Metal: 20680
Population: 100
13h230Cloth per hour: 9969
29Wood: 25849
Cloth: 38774
Metal: 25849
Population: 118
14h275Cloth per hour: 10966
30Wood: 32312
Cloth: 48468
Metal: 32312
Population: 138
15h340Cloth per hour: 12063