reference
Resource Production
Wood, cloth, and metal come from production buildings, trade, voyages, markets, and combat.

A healthy port balances steady production with enough storage and occasional resource movement from trade, voyages, markets, or raids.
Forest produces wood, Workshop produces cloth, and Mines produce metal. Warehouse upgrades raise storage capacity, which matters because incoming resources can be lost if your port is already full.
MechanicsResourcesProduction
How to use it
Section titled “How to use it”- Finding the resource bottleneck that is slowing the port.
- Balancing production, storage, trade, and raids.
- Resource planning keeps upgrades, ship construction, and recovery from stalling.
Strengths and watchouts
Section titled “Strengths and watchouts”Useful notes
Section titled “Useful notes”- Upgrade the production building for whichever resource is slowing your next goal.
- Upgrade Warehouse before long offline periods, large trades, or planned raids.
- Use Trade Ships when you need to move resources instead of waiting for local production.
Watchouts
Section titled “Watchouts”- More production is wasted if Warehouse capacity is already full.
Pairs well with
Section titled “Pairs well with”- Warehouse
- Forest
- Workshop
- Mines
- Trade Ships