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Resource Production

Wood, cloth, and metal come from production buildings, trade, voyages, markets, and combat.

Resource Production

A healthy port balances steady production with enough storage and occasional resource movement from trade, voyages, markets, or raids.

Forest produces wood, Workshop produces cloth, and Mines produce metal. Warehouse upgrades raise storage capacity, which matters because incoming resources can be lost if your port is already full.

MechanicsResourcesProduction
  • Finding the resource bottleneck that is slowing the port.
  • Balancing production, storage, trade, and raids.
  • Resource planning keeps upgrades, ship construction, and recovery from stalling.
  • Upgrade the production building for whichever resource is slowing your next goal.
  • Upgrade Warehouse before long offline periods, large trades, or planned raids.
  • Use Trade Ships when you need to move resources instead of waiting for local production.
  • More production is wasted if Warehouse capacity is already full.
  • Warehouse
  • Forest
  • Workshop
  • Mines
  • Trade Ships